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LOT 0738
Roman Emerald Green Glass Unguentarium
2ND CENTURY A.D.
4 in. (21.3 grams, 10.1 cm).
An emerald green glass unguentarium with a slender piriform body and tubular neck with rolled rim; iridescent surfaces.
ProvenanceAcquired 1980-2015.
Ex Abelita family collection.
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AUCTIONS:
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Roman and Later Ring Collection
1st-19th century A.D.Sold for (Inc. bp): £195
A mixed group of copper-alloy finger rings of various types and sizes, including examples with incised geometric motifs, stars, plants, ring-and-dot motifs. 76 grams total, 17-24 mm
Acquired before 2000. From the collection of a European gentleman living in the UK. -
Roman Nude Crouching Woman Gaming Piece
3rd century A.D.Sold for (Inc. bp): £1,755
A bronze figure or gaming piece of a nude female in crouching pose with hands placed on the hips, possibly giving birth; the hair shown drawn up in a bun, segmented armband to each upper arm. 30.4 grams, 28 mm high
Private Swiss collection, acquired 2002.
The dice features six attitudes on which it could land when rolled, one of which includes the figure's head. The earliest concrete historical evidence of games played with dice originated from ancient Egypt, circa 3000 B.C., although it is generally believed by historians that dice pre-dated the ancient Egyptian civilisation. The Romans played two games using dice: Tali and Tesserae. The former originated in Greece and features four animal bones. The aim was to roll in such a way that each die displayed a different number-the higher the combined number, the greater the score. The latter was played using three dice, the goal being to roll triple six, or to achieve the highest combined numbers out of the contestants; it was a game of chance and the most common street and tavern gambling game in ancient Rome. ‘Dogs’ referred to poor scores and ‘Venus’ to high ones. Roman players rolled dice from a special cup called a fritillium onto wood, bronze, or marble boards, depending on their class and wealth. Roman elites boasted ornate boards inscribed with their names. The gambling which ensued from dice games caused extreme social issues in Roman society, leading the government to eventually outlaw dice games, although these laws were largely ignored. -
Roman Mars Gemstone in Gold Ring
1st-2nd century A.D. and laterSold for (Inc. bp): £1,690
An ellipsoid carnelian gemstone with intaglio figure of Mars wearing a helmet and bearing a cornucopia in one hand and a miniature figure of Victory in the other; set in a later gold ring. 8.93 grams, 21.88 mm overall, 17.70 mm internal diameter (approximate size British N, USA 6 1/2, Europe 13.72, Japan 13)
Ex Marianne Maspero, 1980. with Pierre Berge & Associes, Paris, France, 16 May 2018, lot 230. English private collection.
Mars was the ancient Roman god of war and agriculture; the majority of his festivals were held in March, when the season for military campaigning commenced, whilst the season for farming ended. Mars symbolised military power as a method for securing peace and stability and was believed a protective father of the Roman people. In Roman mythology, Mars raped Silvia, thus fathering Romulus and Remus, the famous twins suckled by the She-wolf and founders of the city of Rome. The animals most closely associated with Mars are the woodpecker, wolf and bear.